Blog

Community of Practice Model Canvas

I find that visual planning tools can be powerful thinking aids that allow for rapid design and communication of complex ideas. I've just drafted a new tool for designing Communities of Practice that is based on the Business Model Canvas.

How can virtual classrooms be used in the 70:20:10 model

This blog post is a write-up of a webinar we did a while ago on virtual classrooms in the 70:20:10 model. Cheryle Walker ran that session, and this post is a combination of her thinking about virtual classrooms as well as my own.

When to use a discussion forum or a virtual classroom

There is often a moment when an instructional designer is designing a blended-learning program when something comes up that is best dealt with as a conversation between the learners.

How to run a great online discussion

Great online discussion forums don't just happen – they need to be designed, managed and supported. Sometimes I hear people complain that learners don’t use discussion forums.

Technology for building online communities

There are two major purposes for using an online community and social learning:

as part of a formal blended-learning program
as part of an informal learning experience. The technologies to support these two purposes are radically different.

An experiment in collaborative storytelling for onboarding

This post is about an experiment in collaborative storytelling for onboarding that we tried at Sprout Labs. Collaborative storytelling is a facilitation technique that can be used online or face to face.

Design Jam – online jams for generating innovation

The idea of online jams was pioneered by IBM. Their online jam events are global brainstorming sessions that happen over a period of 24 hours. For more about IBM events check out https://www. collaborationjam. com.

What does a community manager do?

A common approach when designing learning experiences with the 70:20:10 framework is thinking about using online communities, learner communities or communities of practice to support learners, generate new knowledge or share knowledge. But these types of learning experiences are actually hard to make work.

GovHack as a 70:20:10 learning experience

Some Sprouts and Brian Jones, Web Services Development Officer at Hobart City Council, just took part in GovHack 2015, where we built a mobile augmented reality game using local government datasets. The game is a simple 'Dungeons and Dragons' hack-and-slash-fest designed to raise awareness of council public assets.

What is a Learning Record Store and why do you need one?

The way in which most eLearning modules ‘talk’ with an LMS is based on a standard called SCORM (Sharable Content Object Reference Model).